Hoppip

It shows base stat of Hoppip and move that Hoppip learns.

Gen2 #187
Hoppip
HoppipHoppip(shiny)

3km
buddy

Grass/Flying

boost
MaxCP678
ATK67
DEF94
HP111

weaknessesx1.6PoisonFlyingRockFire
x2.56Ice
resistancesx0.24Ground
x0.39Grass
x0.63FightingWater

How to get

Egg-Raid-
WildAppearingBase
Catch rate
50%
Shinywildポケモン発見Gender1:1
Nestabsence
CP list that might be perfect IV
Perfect IV of Hoppip
1017263544536271
809099108117126135144
153162171180188197205214
222231240248257265274282
291300308317325334342351
360368377385394402411420
428437445454463471480488
497505514518523527531535
540544548553557561565570
574578583587591595600604
607611615619623627630634
638642646650654658662666
670674678

Raid Boss

DifficultyStatusPast
CP2097HP600
ATK49DEF65
Catch CPMax342
Min308
Boosted CPMax428
Min385

IV List
Counters

Moves

Gym / RaidPvP

Fast moves

NamePowerCooldownDamage
window
EPSDPS
Tackle50.5s0.3s+10.0010
Bullet Seed9.61.1s0.85s+12.738.7

Charged moves

NamePowerCooldownDamage
window
DPS
Grass Knot
1082.6s1.7s41.5
Dazzling Gleam
1003.5s2.1s28.6
Seed Bomb
662.1s1.2s31.4
frustration*
102s1s5
Return*
350.7s0.1s50

the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown

Combo DPS

This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.

RankFastChargedDPS
1 Bullet Seed Grass Knot21.79
2 Tackle Grass Knot20.79
3 Bullet Seed Seed Bomb18.83
4 Tackle Seed Bomb18.28
5 Bullet Seed Dazzling Gleam18.08
6 Tackle Dazzling Gleam17.65
7 Bullet Seed Return*17.43
8 Tackle Return*16.94
9 Tackle frustration*8.13
10 Bullet Seed frustration*7.11
Combo DPS when defense

DPS degrees when defense than attack because the timing of move cooldown is constant.

RankFastChargedDPS
1 Bullet Seed Grass Knot9.08
2 Bullet Seed Dazzling Gleam8.10
3 Bullet Seed Seed Bomb7.74
4 Bullet Seed Return*5.74
5 Tackle Grass Knot5.34
6 Tackle Dazzling Gleam4.92
7 Tackle Seed Bomb4.78
8 Tackle Return*3.53
9 Bullet Seed frustration*2.89
10 Tackle frustration*2.10


* is the move that damage window time is 2.5s or more.

Fast moves

NamePowerTimeDPTEPT
Tackle313.00+3.00
Bullet Seed632.00+4.33

Charged moves

NamePowerEnergyDPE
Grass Knot108-502.16
Dazzling Gleam110-701.57
Seed Bomb72-451.60
frustration*10-700.14
Return*130-701.86

The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy

Construction of recommended move (TDO Ranking)

Hoppip Family

beforecurrentafter
nothing
Hoppip
Hoppip

アメ25

Skiploom

Hoppip's Tag

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