Oranguru

It shows base stat of Oranguru and move that Oranguru learns.

Gen7 #765
Oranguru
OranguruOranguru(shiny)

3km
buddy

Normal/Psychic

boost
MaxCP2770
ATK168
DEF192
HP207

weaknessesx1.6Fighting
resistancesx0.39Ghost

How to get

Egg-Raid-
WildAppearingBase
Catch rate
20%
ShinywildGender1:1
Nestabsence
CP list that might be perfect IV
Perfect IV of Oranguru
3471108145182219256293
330367404441478515552589
626663700735770805840875
91094598010151050108511201155
11901225126012951330136514001435
14701505154015751610164516801715
17501785182018551890192519601995
20302065210021172135215221702187
22052222224022572275229223102327
23452362238023972415243224502465
24812496251225282544255925752591
26072623263926552671268827042720
273727532770

Raid Boss

DifficultyStatusPast
CP15797HP3600
ATK134DEF151
Catch CPMax1400
Min1330
Boosted CPMax1750
Min1662

IV List
Counters

Moves

Gym / RaidPvP

Fast moves

NamePowerCooldownDamage
window
EPSDPS
Yawn01.7s1.5s+8.820
Confusion201.6s0.6s+9.3812.5
Zen Headbutt121.1s0.85s+9.0910.9

Charged moves

NamePowerCooldownDamage
window
DPS
Psychic
902.8s1.3s32.1
Foul Play
702s1.7s35
Futuresight
1202.7s1.4s44.4
Trailblaze
652s1.2s32.5

the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown

Combo DPS

This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.

RankFastChargedDPS
1 Confusion Psychic19.26
2 Confusion Futuresight18.71
3 Confusion Foul Play18.64
4 Zen Headbutt Psychic18.07
5 Confusion Trailblaze17.95
6 Zen Headbutt Futuresight17.52
7 Zen Headbutt Foul Play17.33
8 Zen Headbutt Trailblaze16.67
9 Yawn Psychic10.63
10 Yawn Foul Play9.13
11 Yawn Trailblaze8.48
12 Yawn Futuresight8.22
Combo DPS when defense

DPS degrees when defense than attack because the timing of move cooldown is constant.

RankFastChargedDPS
1 Confusion Psychic9.33
2 Confusion Futuresight8.70
3 Confusion Foul Play8.54
4 Confusion Trailblaze8.23
5 Zen Headbutt Psychic7.39
6 Zen Headbutt Futuresight6.72
7 Zen Headbutt Foul Play6.67
8 Zen Headbutt Trailblaze6.41
9 Yawn Psychic5.25
10 Yawn Foul Play4.29
11 Yawn Trailblaze3.98
12 Yawn Futuresight3.92


* is the move that damage window time is 2.5s or more.

Fast moves

NamePowerTimeDPTEPT
Yawn040.00+3.00
Confusion1644.00+3.00
Zen Headbutt832.67+2.00

Charged moves

NamePowerEnergyDPE
Psychic75-551.36
Foul Play70-451.56
Futuresight120-651.85
Trailblaze65-501.30

The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy

Construction of recommended move (TDO Ranking)

Oranguru Family

beforecurrentafter
nothing
Oranguru
Oranguru
nothing

Oranguru's Tag

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