Skiploom
It shows base stat of Skiploom and move that Skiploom learns.
Gen2 #188
Skiploom
3km buddy | Grass/Flying | boost |
MaxCP | 1103 | |
ATK | 91 | |
DEF | 120 | |
HP | 146 | |
weaknesses | x1.6 | PoisonFlyingRockFire |
x2.56 | Ice | |
resistances | x0.24 | Ground |
x0.39 | Grass | |
x0.63 | FightingWater |
How to get
Egg | - | Raid | - |
Wild | Appearing | Base Catch rate | 25% |
Shiny | Gender | 1:1 | |
Nest | absence |
Perfect IV of Skiploom | |||||||
---|---|---|---|---|---|---|---|
13 | 28 | 43 | 57 | 72 | 87 | 102 | 116 |
131 | 146 | 161 | 175 | 190 | 205 | 220 | 234 |
249 | 264 | 278 | 292 | 306 | 320 | 334 | 348 |
362 | 376 | 390 | 404 | 418 | 432 | 446 | 460 |
474 | 488 | 501 | 515 | 529 | 543 | 557 | 571 |
585 | 599 | 613 | 627 | 641 | 655 | 669 | 683 |
697 | 711 | 725 | 739 | 752 | 766 | 780 | 794 |
808 | 822 | 836 | 843 | 850 | 857 | 864 | 871 |
878 | 885 | 892 | 899 | 906 | 913 | 920 | 927 |
934 | 941 | 948 | 955 | 962 | 969 | 976 | 982 |
988 | 994 | 1000 | 1007 | 1013 | 1019 | 1026 | 1032 |
1038 | 1045 | 1051 | 1057 | 1064 | 1070 | 1077 | 1083 |
1090 | 1096 | 1103 |
Moves
Gym / Raid | PvP |
Fast moves
Name | Power | Cooldown | Damage window | EPS | DPS |
---|---|---|---|---|---|
Tackle | 5 | 0.5s | 0.3s | +10.00 | 10 |
Bullet Seed | 8.4 | 1s | 0.75s | +13.00 | 8.4 |
Charged moves
Name | Power | Cooldown | Damage window | DPS |
---|---|---|---|---|
Grass Knot | 108 | 2.5s | 1.6s | 43.2 |
Dazzling Gleam | 100 | 3.5s | 2.1s | 28.6 |
Energy Ball | 108 | 4s | 3.1s | 27 |
frustration* | 10 | 2s | 1s | 5 |
Return* | 25 | 0.5s | 0s | 50 |
the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown
Combo DPS
This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.
Rank | Fast | Charged | DPS |
---|---|---|---|
1 | Tackle | Dazzling Gleam | 0.00 |
2 | Tackle | Energy Ball | 0.00 |
3 | Tackle | Grass Knot | 0.00 |
4 | Tackle | frustration* | 0.00 |
5 | Tackle | Return* | 0.00 |
6 | Bullet Seed | Dazzling Gleam | 0.00 |
7 | Bullet Seed | Energy Ball | 0.00 |
8 | Bullet Seed | Grass Knot | 0.00 |
9 | Bullet Seed | frustration* | 0.00 |
10 | Bullet Seed | Return* | 0.00 |
DPS degrees when defense than attack because the timing of move cooldown is constant.
Rank | Fast | Charged | DPS |
---|---|---|---|
1 | Tackle | Dazzling Gleam | 0.00 |
2 | Tackle | Energy Ball* | 0.00 |
3 | Tackle | Grass Knot | 0.00 |
4 | Tackle | frustration* | 0.00 |
5 | Tackle | Return* | 0.00 |
6 | Bullet Seed | Dazzling Gleam | 0.00 |
7 | Bullet Seed | Energy Ball* | 0.00 |
8 | Bullet Seed | Grass Knot | 0.00 |
9 | Bullet Seed | frustration* | 0.00 |
10 | Bullet Seed | Return* | 0.00 |
* is the move that damage window time is 2.5s or more.
Fast moves
Name | Power | Time | DPT | EPT |
---|---|---|---|---|
Tackle | 3 | 1 | 3.00 | +3.00 |
Bullet Seed | 6 | 3 | 2.00 | +4.33 |
Charged moves
Name | Power | Energy | DPE |
---|---|---|---|
Grass Knot | 108 | -50 | 2.16 |
Dazzling Gleam | 110 | -70 | 1.57 |
Energy Ball | 108 | -55 | 1.96 |
frustration* | 10 | -70 | 0.14 |
Return* | 130 | -70 | 1.86 |
The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy
Construction of recommended move (TDO Ranking)
Skiploom Family
before | current | after | ||
---|---|---|---|---|
Hoppip | → 25 | Skiploom | → 100 | Jumpluff |
Skiploom's Tag
関連記事がありません。