Rattata

It shows base stat of Rattata and move that Rattata learns.

Gen1 #019
Rattata
RattataRattata(shiny)

1km
buddy

Normal

boost
MaxCP830
ATK103
DEF70
HP102

weaknessesx1.6Fighting
resistancesx0.39Ghost

Form

Rattata

Rattata Alola

How to get

Egg-Raid-
WildAppearingBase
Catch rate
50%
Shinywildポケモン発見Gender1:1
Nestabsence
RewardsCatch 5 Pokémon
CP list that might be perfect IV
Perfect IV of Rattata
1021324354657688
99110121132143154165176
187198210220231241252262
273283294304315325336346
356367377388398409419430
440451461472482493503514
524535545556567577588598
609619630635640645651656
661666671677682687692698
703708713719724729734739
744748753758763767772777
782787791796801806811816
821825830

Raid Boss

DifficultyStatusPast
CP4615HP1800
ATK79DEF57
Catch CPMax419
Min381
Boosted CPMax524
Min477

IV List
Counters

Moves

Gym / RaidPvP

Fast moves

NamePowerCooldownDamage
window
EPSDPS
Quick Attack9.60.8s0.25s+12.5012
Tackle60.5s0.3s+10.0012

Charged moves

NamePowerCooldownDamage
window
DPS
Body Slam
601.9s1.2s31.6
Hyper Fang
962.5s1.5s38.4
Dig
1004.7s2.8s21.3
frustration*
122s1s6
Return*
420.7s0.1s60

the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown

Combo DPS

This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.

RankFastChargedDPS
1 Quick Attack Hyper Fang22.15
2 Quick Attack Return*21.98
3 Tackle Hyper Fang20.80
4 Tackle Return*20.33
5 Quick Attack Body Slam20.15
6 Tackle Body Slam19.11
7 Quick Attack Dig17.01
8 Tackle Dig16.49
9 Tackle frustration*9.75
10 Quick Attack frustration*9.43
Combo DPS when defense

DPS degrees when defense than attack because the timing of move cooldown is constant.

RankFastChargedDPS
1 Quick Attack Hyper Fang7.78
2 Quick Attack Dig*7.15
3 Quick Attack Body Slam6.95
4 Quick Attack Return*6.15
5 Tackle Hyper Fang5.29
6 Tackle Dig*5.05
7 Tackle Body Slam4.86
8 Tackle Return*4.23
9 Quick Attack frustration*3.30
10 Tackle frustration*2.52


* is the move that damage window time is 2.5s or more.

Fast moves

NamePowerTimeDPTEPT
Quick Attack623.00+4.00
Tackle3.613.60+3.00

Charged moves

NamePowerEnergyDPE
Body Slam72-352.06
Hyper Fang96-501.92
Dig80-501.60
frustration*12-700.17
Return*156-702.23

The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy

Construction of recommended move (TDO Ranking)

Rattata Family

beforecurrentafter
nothing
Rattata
Rattata

アメ25

Raticate

Rattata's Tag

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