Mega Malamar

It shows base stat of Mega Malamar and move that Mega Malamar learns.

Gen6 #687
Mega Malamar
Mega Malamar

3km
buddy

Dark/Psychic

boost
MaxCP3554
ATK208
DEF222
HP200

weaknessesx1.6Fighting
resistancesx0.39Ghost

Form

Malamar

Mega Malamar

How to get

It has not be available yet.

Egg-Raid-
Wild-Base
Catch rate
-
Shinynot implementedGender1:1
Nestabsence
CP list that might be perfect IV
Perfect IV of Mega Malamar
4491139186234281329376
424471518566613661708756
803851898943988103310781123
11671212125713021347139214371482
15271572161616611706175117961841
18861931197620212066211021552200
22452290233523802425247025152560
26052650269527172739276227842807
28292852287428972919294129642986
30093031305430763099312131433163
31833203322432443264328433053325
33463366338734073428344934703491
351235333554

Moves

Gym / RaidPvP

Fast moves

NamePowerCooldownDamage
window
EPSDPS
Peck101s0.45s+10.0010
Psycho Cut40.5s0.27s+14.008
Psywave40.5s0.3s+14.008

Charged moves

NamePowerCooldownDamage
window
DPS
Psybeam
653s1.1s21.7
Foul Play
702s1.7s35
Super Power
853s2.1s28.3
Hyper Beam
1804s3.5s45
Return*
300.5s0s60

the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown

Combo DPS

This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.

RankFastChargedDPS
1 Peck Hyper Beam0.00
2 Peck Psybeam0.00
3 Peck Foul Play0.00
4 Peck Return*0.00
5 Peck Super Power0.00
6 Psycho Cut Hyper Beam0.00
7 Psycho Cut Psybeam0.00
8 Psycho Cut Foul Play0.00
9 Psycho Cut Return*0.00
10 Psycho Cut Super Power0.00
11 Psywave Hyper Beam0.00
12 Psywave Psybeam0.00
13 Psywave Foul Play0.00
14 Psywave Return*0.00
15 Psywave Super Power0.00
Combo DPS when defense

DPS degrees when defense than attack because the timing of move cooldown is constant.

RankFastChargedDPS
1 Peck Hyper Beam*0.00
2 Peck Psybeam0.00
3 Peck Foul Play0.00
4 Peck Return*0.00
5 Peck Super Power0.00
6 Psycho Cut Hyper Beam*0.00
7 Psycho Cut Psybeam0.00
8 Psycho Cut Foul Play0.00
9 Psycho Cut Return*0.00
10 Psycho Cut Super Power0.00
11 Psywave Hyper Beam*0.00
12 Psywave Psybeam0.00
13 Psywave Foul Play0.00
14 Psywave Return*0.00
15 Psywave Super Power0.00


* is the move that damage window time is 2.5s or more.

Fast moves

NamePowerTimeDPTEPT
Peck623.00+4.00
Psycho Cut321.50+4.50
Psywave313.00+4.00

Charged moves

NamePowerEnergyDPE
Psybeam70-601.17
Foul Play65-401.63
Super Power85-402.13
Hyper Beam180-802.25
Return*156-702.23

The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy

Construction of recommended move (TDO Ranking)

Mega Malamar Family

beforecurrentafter

Malamar

Mega Malamar
Mega Malamar
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Mega Malamar's Tag

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