Mega Malamar

It shows base stat of Mega Malamar and move that Mega Malamar learns.

Gen6 #687
Mega Malamar
Mega MalamarMega Malamar(shiny)

3km
buddy

Dark/Psychic

boost
MaxCP3554
ATK208
DEF222
HP200

weaknessesx1.6Fighting
resistancesx0.39Ghost

Form

Malamar

Mega Malamar

How to get

Egg-Raid
Wild-Base
Catch rate
-
Shinyポケモン発見evolution進化Gender1:1
Nestabsence
CP list that might be perfect IV
Perfect IV of Mega Malamar
4491139186234281329376
424471518566613661708756
803851898943988103310781123
11671212125713021347139214371482
15271572161616611706175117961841
18861931197620212066211021552200
22452290233523802425247025152560
26052650269527172739276227842807
28292852287428972919294129642986
30093031305430763099312131433163
31833203322432443264328433053325
33463366338734073428344934703491
351235333554

Raid Boss

DifficultyStatusAppearing
CP54281HP25000
ATK176DEF187
Catch CPMax1796
Min1717
Boosted CPMax2245
Min2146

IV List
Counters

Moves

Gym / RaidPvP

Fast moves

NamePowerCooldownDamage
window
EPSDPS
Peck101s0.45s+10.0010
Psycho Cut40.5s0.27s+14.008
Psywave40.5s0.3s+14.008

Charged moves

NamePowerCooldownDamage
window
DPS
Psybeam
653s1.1s21.7
Foul Play
702s1.7s35
Super Power
853s2.1s28.3
Hyper Beam
1804s3.5s45
Return*
300.5s0s60

the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown

Combo DPS

This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.

RankFastChargedDPS
1 Peck Hyper Beam0.00
2 Peck Psybeam0.00
3 Peck Foul Play0.00
4 Peck Return*0.00
5 Peck Super Power0.00
6 Psycho Cut Hyper Beam0.00
7 Psycho Cut Psybeam0.00
8 Psycho Cut Foul Play0.00
9 Psycho Cut Return*0.00
10 Psycho Cut Super Power0.00
11 Psywave Hyper Beam0.00
12 Psywave Psybeam0.00
13 Psywave Foul Play0.00
14 Psywave Return*0.00
15 Psywave Super Power0.00
Combo DPS when defense

DPS degrees when defense than attack because the timing of move cooldown is constant.

RankFastChargedDPS
1 Peck Hyper Beam*0.00
2 Peck Psybeam0.00
3 Peck Foul Play0.00
4 Peck Return*0.00
5 Peck Super Power0.00
6 Psycho Cut Hyper Beam*0.00
7 Psycho Cut Psybeam0.00
8 Psycho Cut Foul Play0.00
9 Psycho Cut Return*0.00
10 Psycho Cut Super Power0.00
11 Psywave Hyper Beam*0.00
12 Psywave Psybeam0.00
13 Psywave Foul Play0.00
14 Psywave Return*0.00
15 Psywave Super Power0.00


* is the move that damage window time is 2.5s or more.

Fast moves

NamePowerTimeDPTEPT
Peck623.00+4.00
Psycho Cut422.00+4.50
Psywave313.00+4.00

Charged moves

NamePowerEnergyDPE
Psybeam70-601.17
Foul Play65-401.63
Super Power85-402.13
Hyper Beam180-802.25
Return*156-702.23

The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy

Construction of recommended move (TDO Ranking)

Mega Malamar Family

beforecurrentafter

Malamar

candy300
Mega Malamar
Mega Malamar
nothing

Mega Malamar's Tag

関連記事がありません。

Menu
Top

Talk User settings Sign out