Hitmonchan
It shows base stat of Hitmonchan and move that Hitmonchan learns.
Gen1 #107
Hitmonchan

| 5km buddy | ![]() Fighting | ![]() boost |
| MaxCP | 2636 | |
| ATK | 193 | |
| DEF | 197 | |
| HP | 137 | |
| weaknesses | x1.6 | FlyingPsychicFairy |
| resistances | x0.63 | BugRockDark |
How to get
| Egg | - | Raid | - |
| Wild | Appearing | Base Catch rate | 20% |
| Shiny | ![]() ![]() ![]() | Gender | only♂ |
| Nest | absence |
Perfect IV of Hitmonchan | |||||||
|---|---|---|---|---|---|---|---|
| 32 | 68 | 103 | 138 | 173 | 208 | 244 | 279 |
| 314 | 349 | 384 | 420 | 455 | 490 | 525 | 560 |
| 596 | 631 | 666 | 699 | 733 | 766 | 799 | 833 |
| 866 | 899 | 932 | 966 | 999 | 1032 | 1066 | 1099 |
| 1132 | 1166 | 1199 | 1232 | 1265 | 1299 | 1332 | 1365 |
| 1399 | 1432 | 1465 | 1499 | 1532 | 1565 | 1599 | 1632 |
| 1665 | 1699 | 1732 | 1765 | 1799 | 1832 | 1865 | 1899 |
| 1932 | 1965 | 1999 | 2015 | 2032 | 2048 | 2065 | 2082 |
| 2098 | 2115 | 2132 | 2148 | 2165 | 2182 | 2198 | 2215 |
| 2232 | 2248 | 2265 | 2282 | 2298 | 2315 | 2332 | 2346 |
| 2361 | 2376 | 2391 | 2406 | 2421 | 2436 | 2451 | 2466 |
| 2481 | 2497 | 2512 | 2527 | 2543 | 2558 | 2574 | 2589 |
| 2605 | 2620 | 2636 | |||||
Raid Boss
| Difficulty | ![]() | Status | Past |
| CP | 7418 | HP | 600 |
| ATK | 124 | DEF | 127 |
| Catch CP | Max1332 Min1263 | Boosted CP | Max1665 Min1579 |
Moves
| Gym / Raid | PvP |
Fast moves
| Name | Power | Cooldown | Damage window | EPS | DPS |
|---|---|---|---|---|---|
Counter | 15.6 | 1s | 0.8s | +9.00 | 15.6 |
Bullet Punch | 10 | 1s | 0.4s | +11.00 | 10 |
Rock Smash* | 20.4 | 1.5s | 0.75s | +8.00 | 13.6 |
Charged moves
| Name | Power | Cooldown | Damage window | DPS |
|---|---|---|---|---|
Close Combat![]() | 126 | 2.5s | 1.2s | 50.4 |
Fire Punch![]() | 50 | 2s | 1.3s | 25 |
Ice Punch![]() | 50 | 2s | 1.4s | 25 |
Thunder Punch![]() | 50 | 2s | 1.9s | 25 |
Power-Up Punch![]() | 60 | 2s | 1.7s | 30 |
Brick Break*![]() | 48 | 1.5s | 0.7s | 32 |
frustration*![]() | 10 | 2s | 1s | 5 |
Return*![]() | 25 | 0.5s | 0s | 50 |
the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown
Combo DPS
This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.
| Rank | Fast | Charged | DPS |
|---|---|---|---|
| 1 | Rock Smash* | Fire Punch | 0.00 |
| 2 | Rock Smash* | Thunder Punch | 0.00 |
| 3 | Rock Smash* | Ice Punch | 0.00 |
| 4 | Rock Smash* | Brick Break* | 0.00 |
| 5 | Rock Smash* | Close Combat | 0.00 |
| 6 | Rock Smash* | Power-Up Punch | 0.00 |
| 7 | Rock Smash* | frustration* | 0.00 |
| 8 | Rock Smash* | Return* | 0.00 |
| 9 | Bullet Punch | Fire Punch | 0.00 |
| 10 | Bullet Punch | Thunder Punch | 0.00 |
| 11 | Bullet Punch | Ice Punch | 0.00 |
| 12 | Bullet Punch | Brick Break* | 0.00 |
| 13 | Bullet Punch | Close Combat | 0.00 |
| 14 | Bullet Punch | Power-Up Punch | 0.00 |
| 15 | Bullet Punch | frustration* | 0.00 |
DPS degrees when defense than attack because the timing of move cooldown is constant.
| Rank | Fast | Charged | DPS |
|---|---|---|---|
| 1 | Rock Smash* | Fire Punch | 0.00 |
| 2 | Rock Smash* | Thunder Punch | 0.00 |
| 3 | Rock Smash* | Ice Punch | 0.00 |
| 4 | Rock Smash* | Brick Break* | 0.00 |
| 5 | Rock Smash* | Close Combat | 0.00 |
| 6 | Rock Smash* | Power-Up Punch | 0.00 |
| 7 | Rock Smash* | frustration* | 0.00 |
| 8 | Rock Smash* | Return* | 0.00 |
| 9 | Bullet Punch | Fire Punch | 0.00 |
| 10 | Bullet Punch | Thunder Punch | 0.00 |
| 11 | Bullet Punch | Ice Punch | 0.00 |
| 12 | Bullet Punch | Brick Break* | 0.00 |
| 13 | Bullet Punch | Close Combat | 0.00 |
| 14 | Bullet Punch | Power-Up Punch | 0.00 |
| 15 | Bullet Punch | frustration* | 0.00 |
| 16 | Bullet Punch | Return* | 0.00 |
| 17 | Counter | Fire Punch | 0.00 |
| 18 | Counter | Thunder Punch | 0.00 |
| 19 | Counter | Ice Punch | 0.00 |
| 20 | Counter | Brick Break* | 0.00 |
| 21 | Counter | Close Combat | 0.00 |
| 22 | Counter | Power-Up Punch | 0.00 |
| 23 | Counter | frustration* | 0.00 |
| 24 | Counter | Return* | 0.00 |
* is the move that damage window time is 2.5s or more.
Fast moves
| Name | Power | Time | DPT | EPT |
|---|---|---|---|---|
Counter | 9.6 | 2 | 4.80 | +3.00 |
Bullet Punch | 8 | 2 | 4.00 | +3.50 |
Rock Smash* | 10.8 | 3 | 3.60 | +2.33 |
Charged moves
| Name | Power | Energy | DPE |
|---|---|---|---|
Close Combat | 120 | -45 | 2.67 |
Fire Punch | 60 | -40 | 1.50 |
Ice Punch | 60 | -40 | 1.50 |
Thunder Punch | 60 | -40 | 1.50 |
Power-Up Punch | 24 | -35 | 0.69 |
Brick Break* | 60 | -40 | 1.50 |
frustration* | 10 | -70 | 0.14 |
Return* | 130 | -70 | 1.86 |
The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy
Construction of recommended move (TDO Ranking)
Hitmonchan Family
| before | current | after | ||
|---|---|---|---|---|
![]() Tyrogue | → 25 | ![]() Hitmonchan | → | nothing |
Hitmonchan's Tag
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Perfect IV of Hitmonchan



25

















9D