Malamar

It shows base stat of Malamar and move that Malamar learns.

Gen6 #687
Malamar
MalamarMalamar(shiny)

3km
buddy

Dark/Psychic

boost
MaxCP2667
ATK177
DEF165
HP200

weaknessesx1.6Fighting
resistancesx0.39Ghost

How to get

Egg-Raid-
Wild-Base
Catch rate
20%
Shinyevolution進化Gender1:1
Nestabsence
CP list that might be perfect IV
Perfect IV of Malamar
3368104140175211246282
318353389425460496531567
603638674707741775808842
8769109439771011104410781112
11451179121312461280131413471381
14151449148215161550158316171651
16851718175217861819185318871921
19541988202220392055207220892106
21232140215621732190220722242241
22582274229123082325234223592374
23892404241924342449246424792495
25102526254125572572258826032619
263526512667

Moves

Gym / RaidPvP

Fast moves

NamePowerCooldownDamage
window
EPSDPS
Peck101s0.45s+10.0010
Psycho Cut50.6s0.37s+13.338.3
Psywave40.5s0.3s+14.008

Charged moves

NamePowerCooldownDamage
window
DPS
Psybeam
703.2s1.3s21.9
Foul Play
702s1.7s35
Super Power
853s2.1s28.3
Hyper Beam
1803.8s3.3s47.4

the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown

Combo DPS

This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.

RankFastChargedDPS
1 Psywave Hyper Beam21.24
2 Psycho Cut Hyper Beam21.12
3 Peck Hyper Beam20.29
4 Psywave Foul Play17.69
5 Psycho Cut Foul Play17.61
6 Psywave Super Power17.28
7 Psycho Cut Super Power17.22
8 Peck Foul Play17.14
9 Peck Super Power16.88
10 Peck Psybeam14.63
11 Psycho Cut Psybeam14.57
12 Psywave Psybeam14.56
Combo DPS when defense

DPS degrees when defense than attack because the timing of move cooldown is constant.

RankFastChargedDPS
1 Peck Hyper Beam*7.82
2 Peck Super Power6.75
3 Peck Foul Play6.32
4 Psycho Cut Hyper Beam*6.19
5 Peck Psybeam5.94
6 Psywave Hyper Beam*5.54
7 Psycho Cut Super Power5.47
8 Psycho Cut Foul Play5.00
9 Psywave Super Power4.97
10 Psycho Cut Psybeam4.72
11 Psywave Foul Play4.51
12 Psywave Psybeam4.28


* is the move that damage window time is 2.5s or more.

Fast moves

NamePowerTimeDPTEPT
Peck623.00+2.50
Psycho Cut321.50+4.50
Psywave313.00+2.00

Charged moves

NamePowerEnergyDPE
Psybeam70-601.17
Foul Play70-451.56
Super Power85-402.13
Hyper Beam180-802.25

The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy

Construction of recommended move (TDO Ranking)

Malamar Family

beforecurrentafter

Inkay

candy50
Malamar
Malamar
nothing

Malamar's Tag

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