Spearow
It shows base stat of Spearow and move that Spearow learns.
Gen1 #021
Spearow
1km buddy | Normal/Flying | boost |
MaxCP | 902 | |
ATK | 112 | |
DEF | 60 | |
HP | 120 | |
weaknesses | x1.6 | RockElectricIce |
resistances | x0.39 | GroundGhost |
x0.63 | BugGrass |
How to get
Egg | - | Raid | - |
Wild | Appearing | Base Catch rate | 50% |
Shiny | Gender | 1:1 | |
Nest | absence |
Perfect IV of Spearow | |||||||
---|---|---|---|---|---|---|---|
11 | 23 | 35 | 47 | 59 | 71 | 83 | 95 |
107 | 119 | 131 | 143 | 155 | 167 | 179 | 191 |
204 | 216 | 228 | 239 | 250 | 262 | 273 | 285 |
296 | 307 | 319 | 330 | 342 | 353 | 364 | 376 |
387 | 399 | 410 | 421 | 433 | 444 | 456 | 467 |
478 | 490 | 501 | 513 | 524 | 535 | 547 | 558 |
570 | 581 | 592 | 604 | 615 | 627 | 638 | 649 |
661 | 672 | 684 | 689 | 695 | 701 | 706 | 712 |
718 | 724 | 729 | 735 | 741 | 746 | 752 | 758 |
763 | 769 | 775 | 781 | 786 | 792 | 798 | 803 |
808 | 813 | 818 | 823 | 828 | 833 | 839 | 844 |
849 | 854 | 859 | 865 | 870 | 875 | 880 | 886 |
891 | 896 | 902 |
Moves
Gym / Raid | PvP |
Fast moves
Name | Power | Cooldown | Damage window | EPS | DPS |
---|---|---|---|---|---|
Peck | 12 | 1s | 0.45s | +10.00 | 12 |
Quick Attack | 12 | 1s | 0.45s | +13.00 | 12 |
Charged moves
Name | Power | Cooldown | Damage window | DPS |
---|---|---|---|---|
Drill Peck | 84 | 2.5s | 1.9s | 33.6 |
Aerial Ace | 66 | 2.5s | 2s | 26.4 |
Sky Attack | 96 | 2s | 1.5s | 48 |
Twister* | 50 | 3s | 1.15s | 16.7 |
the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown
Combo DPS
This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.
Rank | Fast | Charged | DPS |
---|---|---|---|
1 | Quick Attack | Aerial Ace | 0.00 |
2 | Quick Attack | Drill Peck | 0.00 |
3 | Quick Attack | Twister* | 0.00 |
4 | Quick Attack | Sky Attack | 0.00 |
5 | Peck | Aerial Ace | 0.00 |
6 | Peck | Drill Peck | 0.00 |
7 | Peck | Twister* | 0.00 |
8 | Peck | Sky Attack | 0.00 |
DPS degrees when defense than attack because the timing of move cooldown is constant.
Rank | Fast | Charged | DPS |
---|---|---|---|
1 | Quick Attack | Aerial Ace | 0.00 |
2 | Quick Attack | Drill Peck | 0.00 |
3 | Quick Attack | Twister* | 0.00 |
4 | Quick Attack | Sky Attack | 0.00 |
5 | Peck | Aerial Ace | 0.00 |
6 | Peck | Drill Peck | 0.00 |
7 | Peck | Twister* | 0.00 |
8 | Peck | Sky Attack | 0.00 |
* is the move that damage window time is 2.5s or more.
Fast moves
Name | Power | Time | DPT | EPT |
---|---|---|---|---|
Peck | 7.2 | 2 | 3.60 | +2.50 |
Quick Attack | 6 | 2 | 3.00 | +4.00 |
Charged moves
Name | Power | Energy | DPE |
---|---|---|---|
Drill Peck | 78 | -40 | 1.95 |
Aerial Ace | 66 | -40 | 1.65 |
Sky Attack | 102 | -55 | 1.85 |
Twister* | 45 | -45 | 1.00 |
The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy
Construction of recommended move (TDO Ranking)
Spearow Family
before | current | after | ||
---|---|---|---|---|
nothing | → | Spearow | → 50 | Fearow |
Spearow's Tag
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