Wingull
It shows base stat of Wingull and move that Wingull learns.
Gen3 #278
Wingull
3km buddy | Water/Flying | boost |
MaxCP | 865 | |
ATK | 106 | |
DEF | 61 | |
HP | 120 | |
weaknesses | x1.6 | Rock |
x2.56 | Electric | |
resistances | x0.39 | Ground |
x0.63 | FightingBugSteelFireWater |
How to get
Egg | - | Raid | - |
Wild | Appearing | Base Catch rate | 50% |
Shiny | Gender | 1:1 | |
Nest | absence |
Perfect IV of Wingull | |||||||
---|---|---|---|---|---|---|---|
10 | 22 | 33 | 45 | 57 | 68 | 80 | 91 |
103 | 114 | 126 | 137 | 149 | 161 | 172 | 184 |
195 | 207 | 218 | 229 | 240 | 251 | 262 | 273 |
284 | 295 | 306 | 317 | 328 | 339 | 349 | 360 |
371 | 382 | 393 | 404 | 415 | 426 | 437 | 448 |
459 | 470 | 481 | 492 | 503 | 513 | 524 | 535 |
546 | 557 | 568 | 579 | 590 | 601 | 612 | 623 |
634 | 645 | 656 | 661 | 667 | 672 | 678 | 683 |
688 | 694 | 699 | 705 | 710 | 716 | 721 | 727 |
732 | 738 | 743 | 749 | 754 | 760 | 765 | 770 |
775 | 780 | 784 | 789 | 794 | 799 | 804 | 809 |
814 | 819 | 824 | 829 | 834 | 839 | 844 | 850 |
855 | 860 | 865 |
Raid Boss
Difficulty | Status | Past | |
CP | 2583 | HP | 600 |
ATK | 72 | DEF | 45 |
Catch CP | Max437 Min397 | Boosted CP | Max546 Min497 |
Moves
Gym / Raid | PvP |
Fast moves
Name | Power | Cooldown | Damage window | EPS | DPS |
---|---|---|---|---|---|
Water Gun | 6 | 0.5s | 0.3s | +10.00 | 12 |
Quick Attack | 10 | 1s | 0.45s | +13.00 | 10 |
Charged moves
Name | Power | Cooldown | Damage window | DPS |
---|---|---|---|---|
Air Cutter | 66 | 2.5s | 1.6s | 26.4 |
Water Pulse | 78 | 3s | 2s | 26 |
Ice Beam | 95 | 3.5s | 1.5s | 27.1 |
the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown
Combo DPS
This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.
Rank | Fast | Charged | DPS |
---|---|---|---|
1 | Water Gun | Water Pulse | 0.00 |
2 | Water Gun | Ice Beam | 0.00 |
3 | Water Gun | Air Cutter | 0.00 |
4 | Quick Attack | Water Pulse | 0.00 |
5 | Quick Attack | Ice Beam | 0.00 |
6 | Quick Attack | Air Cutter | 0.00 |
DPS degrees when defense than attack because the timing of move cooldown is constant.
Rank | Fast | Charged | DPS |
---|---|---|---|
1 | Water Gun | Water Pulse | 0.00 |
2 | Water Gun | Ice Beam | 0.00 |
3 | Water Gun | Air Cutter | 0.00 |
4 | Quick Attack | Water Pulse | 0.00 |
5 | Quick Attack | Ice Beam | 0.00 |
6 | Quick Attack | Air Cutter | 0.00 |
* is the move that damage window time is 2.5s or more.
Fast moves
Name | Power | Time | DPT | EPT |
---|---|---|---|---|
Water Gun | 3.6 | 1 | 3.60 | +3.00 |
Quick Attack | 5 | 2 | 2.50 | +4.00 |
Charged moves
Name | Power | Energy | DPE |
---|---|---|---|
Air Cutter | 72 | -55 | 1.31 |
Water Pulse | 96 | -55 | 1.75 |
Ice Beam | 90 | -55 | 1.64 |
The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy
Construction of recommended move (TDO Ranking)
Wingull Family
before | current | after | ||
---|---|---|---|---|
nothing | → | Wingull | → 50 | Pelipper |
Wingull's Tag
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