Camerupt

It shows base stat of Camerupt and move that Camerupt learns.

Gen3 #323
Camerupt
CameruptCamerupt(shiny)

3km
buddy

Fire/Ground

boost
MaxCP2479
ATK194
DEF136
HP172

weaknessesx1.6FightingGroundRockWater
resistancesx0.39Ghost
x0.63BugSteelFireGrassIceFairy

Form

Camerupt

Mega Camerupt

How to get

Egg-Raid-
WildAppearingBase
Catch rate
20%
Shinyevolution進化Gender1:1
Nestabsence
CP list that might be perfect IV
Perfect IV of Camerupt
316497130163196229262
295328362395428461494527
560593626658689720752783
81484687790894097110021034
10651096112811591190122212531284
13161347137814101441147215041535
15661598162916601692172317541786
18171848188018951911192719421958
19741989200520212036205220682083
20992115213021462162217721932207
22212235224922632277229123052320
23342348236323772392240624212435
245024652479

Raid Boss

DifficultyStatusPast
CP15409HP3600
ATK153DEF110
Catch CPMax1253
Min1186
Boosted CPMax1566
Min1483

IV List
Counters

Moves

Gym / RaidPvP

Fast moves

NamePowerCooldownDamage
window
EPSDPS
Ember121s0.6s+10.0012
Rock Smash151.3s0.55s+7.6911.5
Incinerate34.82.3s0.5s+8.7015.1

Charged moves

NamePowerCooldownDamage
window
DPS
Earthquake
1403.6s2.7s38.9
Overheat
1924s2.6s48
Solar Beam
1804.9s2.7s36.7
Earth Power
1003.6s2.7s27.8
frustration*
122s1s6
Return*
420.7s0.1s60

the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown

Combo DPS

This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.

RankFastChargedDPS
1 Incinerate Overheat23.61
2 Ember Overheat22.29
3 Incinerate Return*22.06
4 Incinerate Solar Beam21.59
5 Incinerate Earthquake20.79
6 Ember Return*20.33
7 Ember Solar Beam20.13
8 Rock Smash Overheat20.12
9 Incinerate Earth Power20.00
10 Ember Earthquake19.12
11 Ember Earth Power18.60
12 Rock Smash Solar Beam18.44
13 Rock Smash Return*18.28
14 Rock Smash Earthquake17.47
15 Rock Smash Earth Power17.33
Combo DPS when defense

DPS degrees when defense than attack because the timing of move cooldown is constant.

RankFastChargedDPS
1 Incinerate Overheat*13.31
2 Incinerate Solar Beam*12.46
3 Incinerate Earthquake*11.59
4 Incinerate Earth Power*11.44
5 Incinerate Return*10.14
6 Rock Smash Overheat*8.77
7 Ember Overheat*8.67
8 Rock Smash Solar Beam*8.27
9 Ember Solar Beam*8.13
10 Rock Smash Earth Power*7.92
11 Ember Earth Power*7.77
12 Rock Smash Earthquake*7.51
13 Ember Earthquake*7.30
14 Rock Smash Return*6.72
15 Ember Return*6.46
16 Incinerate frustration*6.27
17 Rock Smash frustration*4.13
18 Ember frustration*3.71


* is the move that damage window time is 2.5s or more.

Fast moves

NamePowerTimeDPTEPT
Ember8.424.20+3.00
Rock Smash933.00+2.33
Incinerate2454.80+4.00

Charged moves

NamePowerEnergyDPE
Earthquake110-651.69
Overheat156-552.84
Solar Beam150-801.88
Earth Power90-551.64
frustration*12-700.17
Return*156-702.23

The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy

Construction of recommended move (TDO Ranking)

Camerupt Family

beforecurrentafter

Numel

candy50
Camerupt
Camerupt


Mega Camerupt

Camerupt's Tag

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