Bronzor
It shows base stat of Bronzor and move that Bronzor learns.
Gen4 #436
Bronzor

| 3km buddy | ![]() Steel/Psychic | ![]() ![]() boost |
| MaxCP | 681 | |
| ATK | 43 | |
| DEF | 154 | |
| HP | 149 | |
| weaknesses | x1.6 | Fighting |
| resistances | x0.39 | Ghost |
How to get
| Egg | - | Raid | - |
| Wild | Appearing | Base Catch rate | 50% |
| Shiny | ![]() | Gender | no gender |
| Nest | absence |
Perfect IV of Bronzor | |||||||
|---|---|---|---|---|---|---|---|
| 10 | 17 | 26 | 35 | 44 | 54 | 63 | 72 |
| 81 | 90 | 99 | 108 | 117 | 126 | 135 | 145 |
| 154 | 163 | 172 | 180 | 189 | 198 | 206 | 215 |
| 224 | 232 | 241 | 249 | 258 | 267 | 275 | 284 |
| 292 | 301 | 310 | 318 | 327 | 335 | 344 | 353 |
| 361 | 370 | 379 | 387 | 396 | 404 | 413 | 422 |
| 430 | 439 | 448 | 456 | 465 | 473 | 482 | 491 |
| 499 | 508 | 516 | 521 | 525 | 529 | 534 | 538 |
| 542 | 547 | 551 | 555 | 560 | 564 | 568 | 572 |
| 577 | 581 | 585 | 590 | 594 | 598 | 603 | 606 |
| 610 | 614 | 618 | 622 | 626 | 630 | 633 | 637 |
| 641 | 645 | 649 | 653 | 657 | 661 | 665 | 669 |
| 673 | 677 | 681 | |||||
Raid Boss
| Difficulty | ![]() | Status | Past |
| CP | 1846 | HP | 600 |
| ATK | 35 | DEF | 101 |
| Catch CP | Max344 Min305 | Boosted CP | Max430 Min381 |
Moves
| Gym / Raid | PvP |
Fast moves
| Name | Power | Cooldown | Damage window | EPS | DPS |
|---|---|---|---|---|---|
Tackle | 6 | 0.5s | 0.3s | +10.00 | 12 |
Confusion | 19 | 1.5s | 0.5s | +9.33 | 12.7 |
Charged moves
| Name | Power | Cooldown | Damage window | DPS |
|---|---|---|---|---|
Gyro Ball![]() | 85 | 3.5s | 3.2s | 24.3 |
Psyshock![]() | 60 | 2.5s | 1.8s | 24 |
Heavy Slam![]() | 70 | 2s | 1.4s | 35 |
Payback![]() | 95 | 2s | 0.9s | 47.5 |
the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown
Combo DPS
This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.
| Rank | Fast | Charged | DPS |
|---|---|---|---|
| 1 | Tackle | Psyshock | 0.00 |
| 2 | Tackle | Gyro Ball | 0.00 |
| 3 | Tackle | Heavy Slam | 0.00 |
| 4 | Tackle | Payback | 0.00 |
| 5 | Confusion | Psyshock | 0.00 |
| 6 | Confusion | Gyro Ball | 0.00 |
| 7 | Confusion | Heavy Slam | 0.00 |
| 8 | Confusion | Payback | 0.00 |
DPS degrees when defense than attack because the timing of move cooldown is constant.
| Rank | Fast | Charged | DPS |
|---|---|---|---|
| 1 | Tackle | Psyshock | 0.00 |
| 2 | Tackle | Gyro Ball* | 0.00 |
| 3 | Tackle | Heavy Slam | 0.00 |
| 4 | Tackle | Payback | 0.00 |
| 5 | Confusion | Psyshock | 0.00 |
| 6 | Confusion | Gyro Ball* | 0.00 |
| 7 | Confusion | Heavy Slam | 0.00 |
| 8 | Confusion | Payback | 0.00 |
* is the move that damage window time is 2.5s or more.
Fast moves
| Name | Power | Time | DPT | EPT |
|---|---|---|---|---|
Tackle | 3.6 | 1 | 3.60 | +3.00 |
Confusion | 16 | 4 | 4.00 | +3.50 |
Charged moves
| Name | Power | Energy | DPE |
|---|---|---|---|
Gyro Ball | 80 | -50 | 1.60 |
Psyshock | 70 | -40 | 1.75 |
Heavy Slam | 70 | -50 | 1.40 |
Payback | 110 | -60 | 1.83 |
The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy
Construction of recommended move (TDO Ranking)
Bronzor Family
| before | current | after | ||
|---|---|---|---|---|
| nothing | → | ![]() Bronzor | → 50 | ![]() Bronzong |
Bronzor's Tag
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Perfect IV of Bronzor




50

















9D