Chandelure

It shows base stat of Chandelure and move that Chandelure learns.

Gen5 #609
Chandelure
ChandelureChandelure(shiny)

5km
buddy

Ghost/Fire

boost
MaxCP3695
ATK271
DEF182
HP155

weaknessesx1.6FightingGroundRockWater
resistancesx0.39Ghost
x0.63BugSteelFireGrassIceFairy

How to get

Egg-Raid-
WildEvolution-exclusiveBase
Catch rate
5%
Shinyevolution進化Gender1:1
Nestabsence
CP list that might be perfect IV
Perfect IV of Chandelure
4695144194243292342391
440490539588638687736786
8358849349801027107411211167
12141261130713541401144714941541
15871634168117271774182118671914
19612008205421012148219422412288
23352381242824752521256826152662
27082755280228252848287228952918
29422965298830123035305830823105
31283152317531983222324532683289
33103331335233733394341534363457
34793500352135433564358636083630
365136733695

Moves

Gym / RaidPvP

Fast moves

NamePowerCooldownDamage
window
EPSDPS
Hex101.2s1s+13.338.3
Fire Spin16.81.1s0.85s+9.0915.3
Incinerate34.82.3s0.5s+8.7015.1

Charged moves

NamePowerCooldownDamage
window
DPS
Energy Ball
903.9s3s23.1
Shadow Ball
1003s2.4s33.3
Overheat
1924s2.6s48
Flame Charge
843.8s2.9s22.1
Poltergeist*
1403.6s2.8s38.9
frustration*
122s1s6
Return*
420.7s0.1s60

the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown

Combo DPS

This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.

Combo DPS when defense

DPS degrees when defense than attack because the timing of move cooldown is constant.

RankFastChargedDPS
1 Incinerate Overheat*13.31
2 Incinerate Shadow Ball11.87
3 Incinerate Poltergeist**11.59
4 Incinerate Flame Charge*10.95
5 Incinerate Energy Ball*10.63
6 Incinerate Return*10.14
7 Fire Spin Overheat*9.73
8 Hex Overheat*9.23
9 Fire Spin Shadow Ball8.98
10 Hex Shadow Ball8.75
11 Fire Spin Flame Charge*8.68
12 Fire Spin Poltergeist**8.42
13 Hex Flame Charge*8.41
14 Fire Spin Energy Ball*8.13
15 Hex Energy Ball*7.63
16 Fire Spin Return*7.52
17 Hex Poltergeist**7.50
18 Hex Return*6.71
19 Incinerate frustration*6.27
20 Fire Spin frustration*4.74
21 Hex frustration*3.08


* is the move that damage window time is 2.5s or more.

Fast moves

NamePowerTimeDPTEPT
Hex632.00+4.00
Fire Spin1234.00+3.33
Incinerate2454.80+4.00

Charged moves

NamePowerEnergyDPE
Energy Ball90-551.64
Shadow Ball100-551.82
Overheat156-552.84
Flame Charge78-501.56
Poltergeist*150-752.00
frustration*12-700.17
Return*156-702.23

The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy

Construction of recommended move (TDO Ranking)

Chandelure Family

beforecurrentafter

Lampent

candy100
Chandelure
Chandelure
nothing

Chandelure's Tag

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