Chandelure

It shows base stat of Chandelure and move that Chandelure learns.

Gen5 #609
Chandelure
ChandelureChandelure(shiny)

5km
buddy

Ghost/Fire

boost
MaxCP3695
ATK271
DEF182
HP155

weaknessesx1.6FightingGroundRockWater
resistancesx0.39Ghost
x0.63BugSteelFireGrassIceFairy

How to get

Egg-Raid-
WildEvolution-exclusiveBase
Catch rate
-
Shinynot implementedGender1:1
Nestabsence
CP list that might be perfect IV
Perfect IV of Chandelure
4695144194243292342391
440490539588638687736786
8358849349801027107411211167
12141261130713541401144714941541
15871634168117271774182118671914
19612008205421012148219422412288
23352381242824752521256826152662
27082755280228252848287228952918
29422965298830123035305830823105
31283152317531983222324532683289
33103331335233733394341534363457
34793500352135433564358636083630
365136733695

Moves

Gym / RaidPvP

Fast moves

NamePowerCooldownDamage
window
EPSDPS
Hex101.2s1s+13.338.3
Fire Spin16.81.1s0.85s+9.0915.3
data/31?id=1005834.82.3s0.5s+8.7015.1

Charged moves

NamePowerCooldownDamage
window
DPS
Energy Ball
903.9s3s23.1
Shadow Ball
1003s2.4s33.3
Overheat
1924s2.6s48
Flame Charge
843.8s2.9s22.1

the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown

Combo DPS

This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.

RankFastChargedDPS
1 Fire Spin Overheat24.00
2 data/31?id=10058 Overheat23.61
3 Fire Spin Shadow Ball21.65
4 data/31?id=10058 Shadow Ball21.37
5 Hex Overheat21.13
6 Hex Shadow Ball19.44
7 Fire Spin Flame Charge18.75
8 data/31?id=10058 Flame Charge18.60
9 Fire Spin Energy Ball18.51
10 data/31?id=10058 Energy Ball18.34
11 Hex Flame Charge16.64
12 Hex Energy Ball15.85
Combo DPS when defense

DPS degrees when defense than attack because the timing of move cooldown is constant.

RankFastChargedDPS
1 data/31?id=10058 Overheat*13.31
2 data/31?id=10058 Shadow Ball11.87
3 data/31?id=10058 Flame Charge*10.95
4 data/31?id=10058 Energy Ball*10.63
5 Fire Spin Overheat*9.73
6 Hex Overheat*9.23
7 Fire Spin Shadow Ball8.98
8 Hex Shadow Ball8.75
9 Fire Spin Flame Charge*8.68
10 Hex Flame Charge*8.41
11 Fire Spin Energy Ball*8.13
12 Hex Energy Ball*7.63


* is the move that damage window time is 2.5s or more.

Fast moves

NamePowerTimeDPTEPT
Hex632.00+4.00
Fire Spin10.833.60+3.33
data/31?id=100581853.60+4.00

Charged moves

NamePowerEnergyDPE
Energy Ball90-551.64
Shadow Ball100-551.82
Overheat156-552.84
Flame Charge78-501.56

The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy

Construction of recommended move (TDO Ranking)

Chandelure Family

beforecurrentafter

Lampent

candy100
Chandelure
Chandelure
nothing

Chandelure's Tag

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