Remoraid
It shows base stat of Remoraid and move that Remoraid learns.
Gen2 #223
Remoraid
1km buddy | ![]() Water | ![]() boost |
MaxCP | 1031 | |
ATK | 127 | |
DEF | 69 | |
HP | 111 | |
weaknesses | x1.6 | ElectricGrass |
resistances | x0.63 | SteelFireWaterIce |
How to get
Egg | - | Raid | - |
Wild | Appearing | Base Catch rate | 50% |
Shiny | ![]() | Gender | 1:1 |
Nest | absence |
![]() | |||||||
---|---|---|---|---|---|---|---|
12 | 26 | 40 | 54 | 67 | 81 | 95 | 109 |
123 | 136 | 150 | 164 | 178 | 191 | 205 | 219 |
233 | 247 | 260 | 273 | 286 | 299 | 312 | 325 |
338 | 351 | 365 | 378 | 391 | 404 | 417 | 430 |
443 | 456 | 469 | 482 | 495 | 508 | 521 | 534 |
547 | 560 | 573 | 586 | 599 | 612 | 625 | 638 |
651 | 664 | 677 | 690 | 703 | 716 | 729 | 743 |
756 | 769 | 782 | 788 | 795 | 801 | 808 | 814 |
821 | 827 | 834 | 840 | 847 | 853 | 860 | 866 |
873 | 879 | 886 | 892 | 899 | 905 | 912 | 918 |
924 | 929 | 935 | 941 | 947 | 953 | 959 | 965 |
971 | 977 | 983 | 989 | 995 | 1001 | 1007 | 1013 |
1019 | 1025 | 1031 |
Moves
Gym / Raid | PvP |
Fast moves
Name | Power | Cooldown | Damage window | EPS | DPS |
---|---|---|---|---|---|
![]() | 6 | 0.5s | 0.3s | +10.00 | 12 |
![]() | 5 | 0.6s | 0.35s | +11.67 | 8.3 |
Charged moves
Name | Power | Cooldown | Damage window | DPS |
---|---|---|---|---|
![]() ![]() | 80 | 3.55s | 3.35s | 22.5 |
![]() ![]() | 84 | 3.2s | 2.2s | 26.3 |
![]() ![]() | 50 | 2.1s | 1.6s | 23.8 |
the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown
Combo DPS
This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.
Rank | Fast | Charged | DPS |
---|---|---|---|
1 | ![]() | ![]() | 17.56 |
2 | ![]() | ![]() | 16.56 |
3 | ![]() | ![]() | 16.37 |
4 | ![]() | ![]() | 15.99 |
5 | ![]() | ![]() | 14.89 |
6 | ![]() | ![]() | 14.77 |
DPS degrees when defense than attack because the timing of move cooldown is constant.
Rank | Fast | Charged | DPS |
---|---|---|---|
1 | ![]() | ![]() | 5.04 |
2 | ![]() | ![]() | 4.80 |
3 | ![]() | ![]() | 4.77 |
4 | ![]() | ![]() | 4.58 |
5 | ![]() | ![]() | 4.48 |
6 | ![]() | ![]() | 4.33 |
* is the move that damage window time is 2.5s or more.
Fast moves
Name | Power | Time | DPT | EPT |
---|---|---|---|---|
![]() | 3.6 | 1 | 3.60 | +3.00 |
![]() | 3 | 2 | 1.50 | +4.50 |
Charged moves
Name | Power | Energy | DPE |
---|---|---|---|
![]() | 80 | -60 | 1.33 |
![]() | 84 | -60 | 1.40 |
![]() | 50 | -40 | 1.25 |
The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy
Construction of recommended move (TDO Ranking)
Remoraid Family
before | current | after | ||
---|---|---|---|---|
nothing | → | ![]() Remoraid | →![]() | ![]() Octillery |
Remoraid's Tag
関連記事がありません。