Stantler
It shows base stat of Stantler and move that Stantler learns.
Gen2 #234
Stantler

| 3km buddy | ![]() Normal | ![]() boost |
| MaxCP | 2447 | |
| ATK | 192 | |
| DEF | 131 | |
| HP | 177 | |
| weaknesses | x1.6 | Fighting |
| resistances | x0.39 | Ghost |
| Costume |
![]() オドシシ(ベル) |
How to get
| Egg | - | Raid | - |
| Wild | Appearing | Base Catch rate | 30% |
| Shiny | ![]() ![]() | Gender | 1:1 |
| Nest | absence |
Perfect IV of Stantler | |||||||
|---|---|---|---|---|---|---|---|
| 30 | 63 | 95 | 128 | 161 | 193 | 226 | 259 |
| 291 | 324 | 357 | 389 | 422 | 455 | 487 | 520 |
| 553 | 585 | 618 | 649 | 680 | 711 | 742 | 773 |
| 804 | 835 | 865 | 896 | 927 | 958 | 989 | 1020 |
| 1051 | 1082 | 1113 | 1144 | 1175 | 1205 | 1236 | 1267 |
| 1298 | 1329 | 1360 | 1391 | 1422 | 1453 | 1484 | 1515 |
| 1546 | 1577 | 1608 | 1638 | 1669 | 1700 | 1731 | 1762 |
| 1793 | 1824 | 1855 | 1870 | 1886 | 1901 | 1917 | 1932 |
| 1948 | 1963 | 1979 | 1994 | 2010 | 2025 | 2040 | 2056 |
| 2071 | 2087 | 2102 | 2118 | 2133 | 2149 | 2164 | 2178 |
| 2192 | 2205 | 2219 | 2233 | 2247 | 2261 | 2275 | 2289 |
| 2303 | 2317 | 2332 | 2346 | 2360 | 2374 | 2389 | 2403 |
| 2418 | 2432 | 2447 | |||||
Raid Boss
| Difficulty | ![]() | Status | Past |
| CP | 6126 | HP | 600 |
| ATK | 124 | DEF | 87 |
| Catch CP | Max1236 Min1170 | Boosted CP | Max1546 Min1463 |
Moves
| Gym / Raid | PvP |
Fast moves
| Name | Power | Cooldown | Damage window | EPS | DPS |
|---|---|---|---|---|---|
Tackle | 6 | 0.5s | 0.3s | +10.00 | 12 |
Zen Headbutt | 11 | 1s | 0.75s | +9.00 | 11 |
Charged moves
| Name | Power | Cooldown | Damage window | DPS |
|---|---|---|---|---|
Stomp![]() | 60 | 1.5s | 0.9s | 40 |
Wild Charge![]() | 90 | 2.5s | 1.6s | 36 |
Megahorn![]() | 105 | 2s | 1.5s | 52.5 |
frustration*![]() | 12 | 2s | 1s | 6 |
Return*![]() | 30 | 0.5s | 0s | 60 |
the pink letters mean the same type
* means the moves that cannot learn now, restricted to Community day
DPS=Power/Cooldown
EPS=Energy/Cooldown
Combo DPS
This is the DPS Ranking that is efficiently used Fast move and Charged move without dodges.
| Rank | Fast | Charged | DPS |
|---|---|---|---|
| 1 | Tackle | Stomp | 0.00 |
| 2 | Tackle | Megahorn | 0.00 |
| 3 | Tackle | Wild Charge | 0.00 |
| 4 | Tackle | frustration* | 0.00 |
| 5 | Tackle | Return* | 0.00 |
| 6 | Zen Headbutt | Stomp | 0.00 |
| 7 | Zen Headbutt | Megahorn | 0.00 |
| 8 | Zen Headbutt | Wild Charge | 0.00 |
| 9 | Zen Headbutt | frustration* | 0.00 |
| 10 | Zen Headbutt | Return* | 0.00 |
DPS degrees when defense than attack because the timing of move cooldown is constant.
| Rank | Fast | Charged | DPS |
|---|---|---|---|
| 1 | Tackle | Stomp | 0.00 |
| 2 | Tackle | Megahorn | 0.00 |
| 3 | Tackle | Wild Charge | 0.00 |
| 4 | Tackle | frustration* | 0.00 |
| 5 | Tackle | Return* | 0.00 |
| 6 | Zen Headbutt | Stomp | 0.00 |
| 7 | Zen Headbutt | Megahorn | 0.00 |
| 8 | Zen Headbutt | Wild Charge | 0.00 |
| 9 | Zen Headbutt | frustration* | 0.00 |
| 10 | Zen Headbutt | Return* | 0.00 |
* is the move that damage window time is 2.5s or more.
Fast moves
| Name | Power | Time | DPT | EPT |
|---|---|---|---|---|
Tackle | 3.6 | 1 | 3.60 | +3.00 |
Zen Headbutt | 8 | 3 | 2.67 | +2.00 |
Charged moves
| Name | Power | Energy | DPE |
|---|---|---|---|
Stomp | 66 | -40 | 1.65 |
Wild Charge | 100 | -45 | 2.22 |
Megahorn | 110 | -55 | 2.00 |
frustration* | 12 | -70 | 0.17 |
Return* | 156 | -70 | 2.23 |
The pink letters means STAB (Same-type attack bonus)
* means the moves that cannot learn now, restricted to Community day
DPT=Power/Cooldown turn
DPE=Power/Energy
Construction of recommended move (TDO Ranking)
Stantler Family
| before | current | after | ||
|---|---|---|---|---|
| nothing | → | ![]() Stantler | → | ![]() Wyrdeer |
Stantler's Tag
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Perfect IV of Stantler






















9D